It has the moddability that Bethesda is known for today, and its modding community is not slowing down. The first Elder Scrolls game to gain strong mainstream attention, the first one to use a fully hand crafted level, and Bethesda’s finest work to date by far, it is no surprise that Morrowind remains highly popular today. The Elder Scrolls III: Morrowind is a 2002 action RPG from Bethesda Game Studios. Therefore, we will leave this article here for anyone who wants to try out MGE-XE. For me, the most notable MWSE-only mod is UI expansion listed below. The only downside to using OpenMW over MGE-XE is that there are a number of mods that require MWSE and don’t support OpenMW, but the opposite is also true. The only thing I recommend on top of those lists are OpenAL Soft (if the latest version breaks surround sound for any surround users, revert), and for anyone who can’t stand Morrowind’s RNG combat, use the Combat Experience – Depth Perception mod (100 ESP) listed in the mod table below. I prefer the Graphics Overhaul or Total Overhaul lists, though the process of manually installing and messing with 200+ mods is ridiculous and I may look into automating the process more at some point. ***This article is out of date now that OpenMW overall surpasses MGE-XE visually.*** For up to date mod lists, head over to the OpenMW modding site here.
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